Friday, 27 November 2015

Preliminary task- McGuffin Mise en scene

Costume:
Actor 1/Suited man:
-Suit jacket
-Suit trousers
-Tie
-Shoes

Actor 2/Carrier/Kate Fur:
-Green coat
-Dark blue jeans
-Black hoody
-Black military style boots

Props:
-Black brief case x2
-Black kidnapping bag
-Brown envelopes x3
-Paper to bulk out envelopes
-Table
-Chair x2

Sunday, 22 November 2015

Preliminary task- McGuffin Script

The McGuffin –

FADE IN:

In a common industrial site a suspicious looking individual walks across whilst holding a conspicuous briefcase that appears out of the ordinary for the attire of the individual.

CUT / FADE TO:

INT. AN INDUSTRIAL AREA – OUTSIDE – DAY

CARRIER, scruffy individual, shady appearance, carrying an out of place briefcase.

CARRIER
(On phone) I’m at the meeting place, where are you? (Looks down and sees a bag on the floor)… You want me to put the bag on?..(Puts bag over head)

INT. MEETING ROOM – TIME UNKNOWN

SUITED MAN, smart appearance, official looking, powerful, appears to be anticipating the arrival of something or someone.

CARRIER
(Already sat down,Bag off head)

SUITED MAN
…Do you have it?

CARRIER
Yes… Do you have what we agreed upon? (SUITED MAN passes envelope)
Where’s the rest? This isn’t what we agreed upon!

SUITED MAN
You’ll get the rest after your next job. That is what we ‘agreed upon’.

CARRIER
I’ll take all of my money now or I’ll walk!

SUITED MAN
I’m sure your dear mother wouldn’t appreciate that answer. (Sly smile)

CARRIER
(Scowl) Fine. (Places briefcase on the table {pause} slides the briefcase across)

SUITED MAN
(Checks the contents, approves, slides across second envelope) This is your next assignment; you may leave now.

CARRIER
Wait, I can’t keep doing this, I can’t keep doing these jobs for you.

SUITED MAN
You don’t have a choice, Kate Fur. (KATE looks distressed)

END SCENE







Friday, 13 November 2015

Preliminary task- Plan

Role Plan
Plot- Morgan Redman, Dylan Koolman, Emma Weeks
Story board with camera shots- Morgan Redman
Location scout-Emma Weeks
Actor 1- Dylan Koolman
Actor 2- Emily Wicker
Camera person- Emma Weeks
Director- Morgan Redman
Film editor- Dylan Koolman
Make up artists- Emma Weeks and Morgan Redman

Plot ideas




Plot 1- McGuffin

  • Actor 1 opens the door and enters.
  • Actor 1 sits opposite Actor 2.
  • Actor 1 places a mcguffin on the table between both characters.
  • Actors 1 and 2 discuss the importance of the mcguffin.
  • Actors 1 exits leaving the mcguffin on the table.
  • Blank screen.

Plot 2- Drug cartel deals

  • Actor 1 opens the door and enters.
  • Actor 1 sits opposite Actor 2.
  • Actor 1 places the money on the table between both characters.
  • Actors 2 hands actor 1 the drugs.
  • Actors 1 and 2 exit.
  • Blank screen.

Glossary

Media terms
Mise en scene- everything that appears in the scene.
Vermisilitude- the believability of the scene.

Textual analysis

Code- A system of signs which can be decoded to create meaning.
Convention- What you expect to see in a particular genre e:g. a convention of fantasy could be unicorns and other fictional and fantastical aspects.
Technical- camera angles, movements, shots.
Symbolic- clothing, colours.
Written and audio- music etc.
Medium- print, television, radio, film, internet.
Purpose- to inform, to entertain, to persuade, to educate, to gain profit.
Form- drama, light entertainment, above/below the advertising line, newspaper.
Genre- science fiction, soap opera, documentary, game show, broadsheet, medical, fantasy, horror, action, thriller.
Tone- serious, comic, ironic, formal, informal, objective, personal, scientific.
Style- realist, expressionist, conventional, unconventional, traditional, modern.
Other categories- nationality, target audience, director, star, public sector.

Audio
Diegetic- Sound visible on screen.
Non-diegetic- Sound not visible on screen.

Camera techniques
180 degree rule- You cannot cross the 180 degree line when taking a shot unless you are taking a panning shot when the line is crossed.
Match on action- An action begins in one shot and is then continued in the next shot.
Shot/Reverse shot- A character is shown looking at another character who maybe be off screen and then there is a reversal of the shot showing the view from the perspective of the other character looking at the first character.
Tracking shot- Shot which follows an object as it moves around the screen

Editing
Jump cut- A sharp cut between two scenes.
Fade out- Fades out between two scenes to create a smooth transition.
Eyeline match- A series of shot edited together to create a sequence from the perspective of an on screen character.

Theorists
Todorov- Cycle of events equilibrium etc.
Barthes- 5 codes
Propp- Character types
Straus- Binary opposites

Thursday, 5 November 2015

My favourite hobby

Brief
Capture three minutes of footage around the theme of my favourite hobby using a variety of shots and then edit footage down to 1 minute.  Must include walking to location (10-15 seconds) and a sat down discussion of hobby (1 min).

Examples of Shots

Roles
Actor- Dylan Koolman
Director- Morgan Redman
Camera man- Emma Weeks

Hobby ideas
Chosen hobby
Watching Films (Westerns)

Shots used
Long shot (whole body, walking)
Medium shot (standing still)
Head Shot (zoom in whilst actor is standing still, also featured when actor is sitting)
Extreme close up (on the eyes, Western inspired)
Feet shot (walking, Western inspired)

Ideas
  • Pan shot following the rolling tumbleweed
  • Stops at feet of the actor 
  • Pans up to extreme close-up shot of eyes
  • Zooms out to long shot of actor walking
  • Cut to sitting down
  • Medium shot whilst sitting
  • Low angle long-shot whilst talking
  • Improvised shots during discussion
  • Close up of feet, pan shot as acorn leaves.

Monday, 5 October 2015

Editing process of magazine cover

Stage 1 insert image.


Stage 2 decrease lighting and saturation.


Stage 3 apply vignette.


Stage 4 add masthead.


Stage 5 add model credit.


Stage 6 insert screen grab of black text boxes and barcode.


Stage 9 insert image.


Step 10 add tag line, cover lines.


Step 11 complete bottom strip.


Step 12 add pug (price information).


Step 13 screen grab black box and add images.


Step 14 add text.


Step 15 add cover line.


Step 16 screen grab black box to create top strip.


Step 17 add font to top strip.


Step 18 complete cover lines and align them.


Friday, 2 October 2015

Magazine cover layout design- final


Magazine cover analysis

Analysis of magazine layout

Demographic/Target market- My estimated age range of the reader is 14-50 however it is not limited to this age bracket.  The layout of the magazine should appeal to all genders. The magazine is designed to appeal to people who listen to the genre of alternative rock as this is what is the genre that is featured in the magazine.

Design characteristics- The layout of this magazine over is good because it contains all of the major components of a magazine (definitions can be found previously documented on the blog).

The fonts used are:








All of these fonts are sans serif (meaning they have no decorative curls or flicks) which helps to give the magazine a more modern feel thus helping it to appeal to a younger demographic.

The hectic and noisy layout of my magazine help to articulate the kind of music that will be featured inside and so helps to attract the audience.   

The bold, sharp colours of red, white and black stand out in contrast to the dull grey background of the magazine and bring the bleak image a much needed burst of colour.  These colours are also largely gender neutral so should appeal to all readers.

Design improvements- If I were to change anything about this magazine article it would be the large gaps around the mast head and above the barcode and price.  I think that a more filled space would increase the effectiveness of the busy background and amplify the effect of the bold colours used.


Magazine cover- Final


Final Magazine cover



Definitions and Examples of media

Media- The main means of mass communication.


Examples of Genre



Tuesday, 22 September 2015

Magazine cover layout- design draft


Draft Magazine Front Cover

Draft Magazine Front Cover

The image inserted below is a the draft version of my magazine cover.  This cover does not have the same appearance as my final magazine cover will have more of the key concepts found in a magazine covers layout.



I dislike the photoshop qualities such as the orange outline which developed from my inability to remove the orange background which the photo was taken on completely due to the similar coloration of my hair and the background.

Friday, 18 September 2015

Magazine design research

Magazine design research

Magazines can either have a simplistic cover style or a busy loud cover style.  The style of the cover can often suggest the type of content featured inside for example a busy magazine cover will often feature lots of large bands and they may have a more aggressive music style whereas a more simplistic style may feature less well known bands.  Here is an example of each magazine style.

Busy magazine style- KERRANG! is a popular music magazine which often features big name rock bands such as My Chemical Romance or Green day.





Magazine layout


Main features of Magazine front covers


Cover lines- Short statements found on the magazine cover which give insight to the articles within the magazine.

Left third- The left third contains the articles main features and gives insight as to what the core part of the magazine will be.

Main image- Generally shows the image or persons directly associated with the magazines main feature/story.

Masthead- The title of the magazine, usually consists of the magazines name in an easy to recognize font to attract readers.

Pug- The corners of the magazine may feature price, bar code or promotional information such as free posters.

Selling line / strapline- Introductory head line which describes the magazine.

Tag- The phrase or word which is used to engage the reader such as “exclusive”.

Top and bottom strip- Strips at the top and bottom of the magazine that give further insight to the magazines contents.

Typography- Font.

Model credit- Credits the model or subject used on the magazine cover.